Dungeon Master


Spent this cold and rainy weekend working on some things for Dungeon23. I’m not working on rooms for the megadungeon yet, because I’m waiting to start on Jan 1st for that. But I do want to start the year running. So, while I’ve been collecting and deciding on which random generators I’m going to use, I’ve also designing a master page to input my finished levels onto. I’m kinda happy on how it has come out!

I put this together using public domain artwork and fonts. The artwork in the background I acquired from the Old Book Illustrations website. The fonts I selected from Fontesk. The Dungeon23 logo asset is from Lone Archivist, which can be found here. The page layout is all me.

I’m excited and nervous to be trying this year-long endeavor. I’m sure after the first week I will have to change some design elements on my page below to fit rooms, encounters, and treasures in an easier and legible format. But I’ll deal with that when those issues come up. For now, I’ll try to prep on how I’ll create a room each day in an effective and fun manner.


Template page for my Dungeon23 levels

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